Creative direction, research, and prototyping of Mural+Meta VR collaborative work experiences
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Remote collaboration tools lacked the spatial presence, immersion, and natural interaction needed for deep engagement and teamwork in virtual environments. Traditional digital collaboration tools couldn't replicate the richness of in-person teamwork, and XR's potential for solving this remained largely unexplored with unclear practical applications.
Leading research and design efforts exploring virtual environments for distributed teams. Facilitating live collaboration sessions in prototype XR environments with real users. Testing interactions, workflows, and engagement patterns in immersive spaces. Partnering with Meta's VR Labs "Quest for Business" team to align findings with emerging XR capabilities. Experimenting with spatial collaboration models, gesture-based interactions, and hybrid digital-physical workflows.
Shaped Mural's approach to next-generation collaboration tools. Established Mural as an innovation leader in digital collaboration. Demonstrated that immersive collaboration has real business value beyond theoretical exploration.